Guide

Welcome Center Guide

The Welcome Center is the first major landmark in Subnautica 2 — a derelict facility sitting roughly 80 m southeast of your Lifepod that introduces the DNA Modification system and early base-building tools. It ships powered down, so bring a Basic Battery before you swim out.

Spoiler level: early-game only. No story beats. Tested in the Early Access launch build, May 14 2026. Last updated .
Underwater bio-lab interior concept art with terminals and equipment.

Where to find the Welcome Center

From your Lifepod, swim southeast for approximately 80 metres. The structure sits on a slight rise on the Kelp Forest floor — look for a flat, dark silhouette against the brighter biome around it. At launch, the door is sealed shut and the exterior is dim, so it's easy to miss on the first pass.

If you are still on the seafloor at 50 m+, you have gone past it. Surface, reorient on the Lifepod, and re-bear southeast.

How to power it up — step by step

  1. 1.
    Bring a Basic Battery.

    Craft one Basic Battery at your Lifepod Fabricator before you swim out. Public launch guides identify the Welcome Center power slot as a Basic Battery interaction, not a Power Cell interaction.

  2. 2.
    Find the exterior power slot.

    Swim southeast from the Lifepod to the powered-down facility and look for the external battery slot on the structure. If the door is still sealed, circle the outside rather than trying to force the entrance.

  3. 3.
    Insert the Basic Battery.

    Interact with the slot while carrying the Basic Battery. The facility powers on, the door opens, and the interior terminals become usable.

  4. 4.
    Scan inside before leaving.

    Scan the Habitat Builder tools and check the Bio Lab / biomod options. The Welcome Center is valuable because it unlocks your next base-building and character-upgrade priorities.

Total time from a fresh Lifepod: 10–15 minutes if you craft the Basic Battery before leaving. If you already have one, the loop is closer to 5 minutes.

Pick your first biomods at the Bio Lab

Once the terminal is online, choose the first biomod that solves your current problem. Dash and Oxygen Control are the safest first picks because they help every opening loop. Sea Skimmer is useful too, but movement and oxygen are easier to feel immediately.

Biomod DNA source When to pick
Dash Welcome Center biomod selection A strong first pick because movement helps every early task: returning for oxygen, dodging predators, and crossing short gaps before you have a vehicle.
Oxygen Control Welcome Center biomod selection The safest beginner pick if you keep running out of air while scanning and gathering. Longer oxygen windows make the next base-building loop much calmer.
Sea Skimmer Welcome Center biomod selection Useful for traversal-focused players. Pick it after Dash or Oxygen Control unless your immediate plan is long-distance swimming.

Recommended first pick: Dash if you are comfortable with oxygen management, Oxygen Control if you keep surfacing early. Save more specialized biomod planning for after you have a small base and the DNA pipeline underway.

What you unlock at the Bio Lab terminal

Common mistakes

Related pages