Item index

Subnautica 2 Items & Materials

Search the current Subnautica 2 item index for materials, biological resources, tools, equipment, vehicles, food, and progression items without opening a dozen separate pages.

Early Access note: this is a curated, source-conscious index. Confirmed items are separated from route leads that still need current-build retesting, so the page can grow without pretending every recipe is final.
Tracked 18
Categories 8
Confirmed 2
Retest 16
Subnautica 2 official screenshot used for item and material planning.
18 matching items
Raw mineral

Titanium

Mineral

Baseline construction material for early tools, storage, and habitat pieces. Exact Subnautica 2 recipe demand still needs current-build verification.

How to get: Gather early mineral nodes and salvage-style drops, then confirm the source in your current save before stockpiling.
Used for: First base pieces, early tools, and general fabrication demand.
Needs retest Starter
Raw mineral

Silver

Mineral

High-intent material search tied to oxygen upgrades, electronics, and deeper-route preparation.

How to get: Use the Oxygen & Depth guide before chasing deeper mineral routes.
Used for: Air Tank planning, electronics-style recipes, and early depth progression.
Needs retest Early
Later-route mineral

Celestine

Mineral

Later-route material currently tracked near the Alien Ruins research-base path, with Needler caution.

How to get: Follow the research-base southeast lead and treat exact deposits as patch-sensitive until retested.
Used for: Modification Station and Tadpole upgrade planning.
Needs retest Mid
Battery-chain material

Acid Rain Pouch

Biological

Tracked with Acidic Raion Pouch spelling variants and battery-chain use. Store the first pouch before crafting away the only sample.

How to get: Use the resource page for current naming notes and route cautions.
Used for: Battery-chain and early power-related crafting context.
Needs retest Early
Rubber-route material

Lucifer Rotsac

Biological

Glowing orange resource shape tracked around Cradle Shootroots on the southwest Lifepod arch route.

How to get: Use the southwest Lifepod arch notes and recheck the spawn in the current build.
Used for: Rubber-material route and early fabrication planning.
Needs retest Early
Strong Acid input

Necrolei Cyst

Biological

Old Habitat and Jelly Lei route lead used to plan Strong Acid gathering.

How to get: Use the Necrolei Cyst page, then verify exact pickup spots before committing a long resource run.
Used for: Strong Acid chain and advanced crafting catalyst planning.
Needs retest Mid
Glass-chain material

Creature Enamel

Material

High-demand material search linked to Creature Glycol aliases, glass recipe confusion, and Sonic Resonator deposits.

How to get: Use Sonic Resonator deposit notes near the Alien Ruins route, then retest exact deposit fields.
Used for: Glass-chain crafting and later route preparation.
Needs retest Mid
Crafting catalyst

Strong Acid

Material

Patch-sensitive crafting material tied to Necrolei Cyst route planning and advanced recipe checks.

How to get: Start with the Strong Acid page and verify the exact input chain in your build.
Used for: Advanced crafting catalyst and mid-game progression recipes.
Needs retest Mid
Deposit tool chain

Sonic Resonator

Tool

Tool players search for when a special deposit needs a stronger interaction. Treat it as a resource tool, not a weapon route.

How to get: Use the dedicated guide for naming, route context, and Creature Enamel use cases.
Used for: Special deposits, Creature Enamel route planning, and Feedback Resonator search aliases.
Needs retest Mid
Starter utility tool

Survival Multitool

Tool

Early crafted utility tool for harvesting, plant cutting, and emergency use. Not a license to fight apex threats.

How to get: Craft early once the recipe is available in your Fabricator path.
Used for: Plant harvesting, resource nodes, starter safety, and utility interactions.
Confirmed Starter
Fragment unlock

Repair Tool

Tool

High-intent fragment search for players trying to stabilize early equipment and base loops.

How to get: Use the Repair Tool fragments guide and current marker notes before chasing duplicate fragments.
Used for: Repairs, starter base reliability, and early progression unlocks.
Needs retest Early
Movement upgrade

Wakemaker

Equipment

Mobility item tied to safer exits from predators, wreck routes, and repeated resource trips.

How to get: Use the Wakemaker fragments guide for route safety and fragment context.
Used for: Movement, emergency exits, resource loops, and predator route recovery.
Needs retest Early
Oxygen upgrade

Standard Air Tank

Equipment

First oxygen goal most players should prioritize before deeper scans and longer material loops.

How to get: Use the Oxygen & Depth guide to plan Air Tank priority before depth pushing.
Used for: Longer dives, safer route resets, and early depth progression.
Needs retest Early
Depth planning

Rebreather

Equipment

Search-demand item tied to deeper routes. Treat exact availability and depth rules as current-build checks.

How to get: Use oxygen-depth planning and confirm the recipe before committing deeper dives.
Used for: Depth safety, oxygen penalty reduction, and route planning.
Needs retest Mid
First vehicle

Tadpole Submersible

Vehicle

First confirmed player vehicle, useful for early exploration and Collector Leviathan evasion planning.

How to get: Use the Tadpole page and fragment guide before pushing into vehicle-chain routes.
Used for: Exploration range, safer returns, and later resource trips.
Confirmed Mid
Vehicle blueprint

Tadpole Fragments

Utility

High-intent fragment route for players trying to unlock the first vehicle chain.

How to get: Use the Tadpole Fragments guide for Old Habitat, northeast ravine, and Tadpole Pens cautions.
Used for: Vehicle unlock planning, Moonpool chain, and route progression.
Needs retest Mid
Starter survival

Water Slug food source

Food

Starter survival search tied to digestive incompatibility and safe early food choices.

How to get: Use the food-fix guide before assuming every fish or creature is edible.
Used for: Early hunger recovery and survival-route planning.
Needs retest Starter
DNA Modification

Creature DNA sample

Utility

Scanner and Biosampler-driven progression input for biological upgrades. Exact creature-to-mod table remains patch-sensitive.

How to get: Scan and sample creatures you can safely reach, then verify Bio Lab outputs before spending rare materials.
Used for: DNA Modification, biomods, and character upgrade planning.
Needs retest System

High-intent item lookups

These are the item searches most likely to unblock a route, recipe, or upgrade decision right now.

Materials and resources

Use when the question starts with a pickup, ingredient, or crafting input.

Crafting chains

Use when the question is which station, recipe family, or upgrade tier needs the item.

Resource tracker

Use when you want a local checklist for route-verified material leads.