Move a bad first base
If you built too far from resources or blocked future Tadpole space, refunding the whole base can be faster than dragging materials across the map.
Refund Bases is the Early Access menu option for tearing down an entire base and getting the building materials back in a temporary container. Use it when you need to move a bad first base, recover from a construction bug, or rebuild after a major update.
Launch-week Early Access guidance. Last updated .
Open the pause menu, choose Refund Bases, select the base, and confirm. The base is destroyed and returned materials are placed in a temporary container near you. If you only want to remove one module, use the Habitat Builder's deconstruct mode instead.
The refund container appears near your character. If you are moving a base, swim to the new location before using Refund Bases.
Press Escape in-game and look for the Refund Bases option. This is separate from Habitat Builder deconstruct mode.
The menu lists your bases by size. Use the Look At option if you are not sure which base you are about to remove.
Refund destroys that base and places returned materials into a temporary container. Treat it as a full teardown, not an undo button.
Empty the returned-materials container before leaving the area, then rebuild with a smaller or better-positioned layout.
If you built too far from resources or blocked future Tadpole space, refunding the whole base can be faster than dragging materials across the map.
Public launch-week guides describe Refund Bases as an Early Access safety tool, useful if an update makes an old location awkward.
If a base piece refuses to deconstruct because the game thinks something is still attached, a full-base refund may be the cleanest escape.
| Action | Best for | Risk |
|---|---|---|
| Refund Bases | Moving or deleting a whole base, especially after a patch or a stuck construction state. | High. The selected base disappears, so verify lockers, co-op position, and target location first. |
| Habitat Builder deconstruct mode | Removing one module, corridor, wall piece, locker, or machine during normal remodeling. | Lower. It is slower, but you keep control over individual pieces. |